Elara is a financial strategist with over a decade of experience in wealth management and entrepreneurship, dedicated to empowering others.
The popular online game known as Warframe, an experience where you can feed yourself to a giant mouth and pilot futuristic vehicles, has unveiled a major update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in more recent times.
This expansion, made available this week, introduces a new mushroom-themed warframe that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with another quest geared at making sure this complex, vast 12-year-old MMO is accessible for new players.
Called “The Teacher,” this is the long-awaited quest that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, modifications are enhancements that can be added to your character or your weapons to improve their stats. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Content creators often produce extensive guides about idealized builds that use synergistic enhancements to create devastating effects.
“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a lead narrative designer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
“The Teacher” was developed in a collaboration between the original developers, who provided the narrative sauce, and a supporting studio, who designed the mission, which will appear early in the game.
In the quest, the player is asked to retrieve a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to effectively show its potential.
Many of the external team were longtime players, but some were newcomers, according to a principal games designer. It was this outside perspective that was essential.
“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.
“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.
“Numerous subtle adjustments and background details there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Experienced players will instinctively look for that kind of weapon effect and grasp their function, but beginners require instruction to notice these details.
“This type of design work that we previously focused on just because that hasn't been our focus,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”
“A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”
The designer was clearly enthusiastic over contributing to a beloved title — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”
In the decade-plus since launch, Warframe has been in a ongoing struggle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.
With “The Teacher,” it’s clear that the developers are doubling down on a commitment to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.
Elara is a financial strategist with over a decade of experience in wealth management and entrepreneurship, dedicated to empowering others.